Skill activation: Flip this card over when you activate this Skill. Effect: Once per turn, you can pay 500 LP and discard 1 WATER monster, then add 1 WATER monster from your GY to your hand, with a d..
Skill activation: At the start of the Duel, place this card in your Field Zone and flip it over. Effect: All Fish, Sea Serpent, Thunder, and Aqua monsters on the field gain 200 ATK/DEF. All Machine an..
Skill activation: Flip this card over when you activate this Skill. Effect: If you control "The Legendary Fisherman", you can activate "Umi" directly from your Deck or GY. This Skill can only be used ..
Skill activation: Flip this card over when you activate this Skill. Effect: When you activate an effect that would make you roll a six-sided die (or dice) or flip a coin(s), you can pay 1000 LP to dec..
Skill activation: Flip this card over when you activate this Skill. Effect: Once per turn, discard any number of cards and declare 1 type of card (Monster, Spell, or Trap). Your opponent sends 1 card ..
If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 ..
Each time a face-up Spellcaster monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster monster you control to the GY; draw ..
When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is unaffected by Trap effects. ..
If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Dec..
All Zombie monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie monster you control (and no other cards) would be destroyed, you can send this card to the GY ..